﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Uniforax.Core.WorldFramework
{
    public class PlayerData
    {
        public int PlayerId { get; set; }
        
        public int Money { get; set; }
    
        public bool GetField(string fieldName)
        {
            return false;
        }

        public void SetField(string fieldName, bool value)
        {

        }

    }
}
